Faris - 06/08/2023
Mystic Muse, Archmage, Storm Screamer and Soultaker had theirs Magic Critical rate increased.
Paralyze from Augments duration reduced from 10s to 5s.
Critical Damage bonus...
Mystic Muse, Archmage, Storm Screamer and Soultaker had theirs Magic Critical rate increased.
Paralyze from Augments duration reduced from 10s to 5s.
Critical Damage bonus...
Invite and removing players from the Clan will be allowed when the Clan is part of a temporary alliance, however, the penalty for removing a member will be 3 days instead of 1.
About the new Temporary Alliances system, we've had some changes: Clans with a "neutral" position will not be considered allies or enemies to anyone. "Neutral" Clans are those present at the location...
The game's clan alliance system has been disabled. All alliances were dissolved.
The new system of Temporary Alliances has been implemented. Friendships between Clans will be automatically...
Some of the new animations have been reverted to default: Human, Elf and Dark Elf combat and running poses using Sword/Blunt and Shield.
New weapons exchange are now available on the Exilium...
Passive Skills "Imortal Presence" and "Demonic Presence" fixed. They should activate both with hits and skills now.
Akamanah and Zariche stage 10 will be no longer immune to debuffs.
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Akamanah, Zariche and Baium weapon's "useless" SA have been changed. You can already check the new SA's on NPC Ishuma.
Baium "Dual Weakness" debuff fixed.
The Pop-up message to teleport...
If you logout or "forcelog" with Akamanah or Zariche they will either dissapear or drop.
If you enter peacezone with Akamanah or Zariche they will dissapear.
A delay was added between...
New animations of how races hold certain weapons have been changed. These animations include animations for Dual Dagger and Crossbow to be used by all races.
The new weapons Akamanah,...