Faris - 07/09/2026
General Olympiad change
The Olympiad will now have weekly cycles, with competition from Monday to Sunday and weekly renewal of Heroes.
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Heroes delivery: every Monday, at 08h.
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Start of the new cycle and competition opening: on the same Monday, at 10h.
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Last day of competition in the cycle: Sunday.
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The interval between Heroes delivery and the opening of the new cycle will be only two hours, replacing the former 24-hour wait.
Times above in UTC−3 (Brasília). In server time, UTC−1, they correspond to 10h and 12h, respectively.
The values of 10 initial points remain, but now with 30 minimum fights to compete for Hero and 70 maximum fights per cycle.
This schedule change applies to the Olympiad. The separate Tournament schedule remains as it was.
Bug fixes
🔹Email items that disappeared: fixed an issue that could make attachments inaccessible when the sender was offline. Items are now correctly returned to the warehouse of whoever sent the message. If a return failure occurs, the system makes new attempts before completing the email deletion. This fix prevents new cases; it does not include automatic recovery of items from old messages.
🔹Fixed issues that could leave players dead on the ground in Lucky Chests and other events. Respawn protections were also added, allowing interrupted respawns to be recovered.
🔹Failures in buff application no longer interrupt the return, and pending respawns should not bring players back to the arena after leaving or after the event ends.
🔹fixed the reactivation of the activity check after respawning, preventing active players from continuing with the AWAY title. A possible freeze involving the AFK system and CTF was also fixed.
Balance updates
🔹Skills Shield Light, Blessing Barrier e Shillien's Protection
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The shield now has 3,600 base absorption points, receiving +800 for each other party member effectively affected.
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Only members who receive the protection are counted. Distant members and summons do not increase the shield.
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Example: with the caster and eight other affected members (full party), each receives 10,000 shield points.
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All three skills are now allowed in the Olympiad and Tournament.
🔹Skill Chain Heal
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Each target receives 1,000 fixed HP + 3% of their own maximum HP per additional affected target.
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The skill can hit up to 11 targets, totaling 1,000 HP + 30% of maximum HP for each one when all are affected.
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The healing reduction based on distance between chain targets has been removed.
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The fixed 1,000 HP portion is not increased by healing bonuses, buffs, Spiritshots, or criticals.
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The same formula applies in the Olympiad and Tournament: with only one affected target, recovery is 1,000 HP.
🔹Mark of Weakness, Mark of Plague e Mark of Trick
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They now deal initial magic damage, in addition to continuous damage when the debuff is applied.
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The power of the initial damage follows the skill level, from 59 to 85, following the same power progression as continuous damage.
🔹Freezing Flame
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Power reduced from 97 to 85.
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Additional damage bonus reduced from 17% to 10%.
🔹Dark Vampirism
- HP recovery reduced from 5% to 4%
Other Adjustments
🔹Special buffs are now removed upon entering Resonance Zone.