Faris - 29/09/2026
New Relics system
Collect 66 relics, unlock abilities, and combine bonuses to customize your character.
🔹Relic Vault: new box that guarantees a random relic, from No-grade to A-grade.
🔹New drops: Relics are now part of the rewards from Raid Bosses, Grand Bosses, Atelia, Kamaloka, and Merkios.
🔹Embers of Conflict: the daily mission to receive 30 rewards in the Battlefield or Resonance Field now grants 100 Forge Coal and 1 Relic Vault.
More variety in the campaign
The campaign has received 20 new quests! Each stage, starting from the level 20–30 range, now has three possible routes, selected independently. This allows for different quest combinations throughout each campaign.
We have also improved NPC and hunting location indicators. After a valid kill for the objective, the compass looks for another nearby living target. Several completion dialogues have been simplified to make turning in quests easier.
Item and store adjustments
🔹Weapons converted into Relics: the common versions of the 66 weapons used by the new system will be removed from stores, drops, spoil, and campaign rewards. These old versions will also be removed from characters' inventories, warehouses, and other storage locations.
🔹Ormus: the sale of Blessed Scrolls of Enchant Weapon and Enchant Armor has been removed. Normal scrolls remain available.
Fixes and improvements
🔹Olympiad: fixed a loophole that allowed players to force the disconnection of their own account during the call and reconnect from another computer, bypassing PC participation restrictions. Participation is now tied to the original connection and computer; disconnecting during the call invalidates that entry and causes point loss.
🔹Grand Bosses: fixed situations that improperly removed the character's authorization to remain in the arena, causing them to be teleported outside the zone.
🔹Fortresses: the stock of limited items is now reset when the fortress is conquered, changes owner, or becomes ownerless. The restock period starts counting from the conquest. This way, it will no longer be possible to conquer a fortress and immediately buy its accumulated stock, repeating the process in other fortresses.