News

News

July 15, 2026 Changelog

Faris - 15/07/2026

Implemented a fix to prevent the removal of incorrect skills from the skill tree upon de-leveling. Once the maximum number of Ability Points is reached, Ability XP can only be earned in the Resonance Zone.

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June 19, 2026 Changelog

Faris - 19/06/2026

Fixed an issue that allowed Private Stores to be opened in restricted locations such as Farm Zones, Resonance Zones, and other prohibited areas. Mounts are now blocked inside the Resonance Zone. Adjusted Summon...

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May 17, 2026 Changelog

Faris - 17/05/2026

Enabled subclass availability for Overlord, Warsmith, and Soulhound. Adjusted Guardian Death Shield, Berserker Craft Death, and Guardian Potential skills to correctly apply their effects according to their desc...

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May 5, 2026 Changelog

Faris - 05/05/2026

Adjusted Wild Magic bonus from the Ability Tree to the correct values. Fixed an issue with Cancel land rate after learning the Magician Water skill from the Ability Tree. Adjusted Ability Tree "XP" behavior to...

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May 2, 2026 Changelog

Faris - 02/05/2026

Active Anticheat has been updated, fixing an issue some players were having when trying to log in due to a Windows update. The game should now open normally.

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April 30, 2026 Changelog

Faris - 30/04/2026

Ability Skill Tree System - Added the new Vital Resonance progression system. - Characters that reach Level 85 with 100% EXP can now begin progression beyond mortal limits. - The quest Fruits of the Mother Tree...

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November 15, 2025 Changelog

Faris - 15/11/2025

Fixed an issue where summon could still follow the target with Hide; You will not be allowed to leave an alliance if the clan is in Command Channel.

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November 5, 2025 Changelog

Faris - 05/11/2025

Fixed an issue where players could use the NPC buffer in combat mode or with karma; The issue with the "Surrender to the Elemental" skill, which was not reducing elemental defenses as intended, has been fixed;...

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October 31, 2025 Changelog

Faris - 01/11/2025

Now, when the TW (Territory War) begins, all Wards will return to their original castle, including from castles held by NPCs; Castles held by NPCs will have clans automatically registered as attackers (they mus...

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